Wound Calculator 2.0, General Updates

Wound Calculator 2.0

Today I updated the code for the HackMaster Wound Calculator and made it so that it works with Master Level First Aid to accomodate Joram’s new skill levels. I also made it more Mobile-friendly and changed its web address, so don’t forget to re-bookmark it!

Plans On the Horizon

Next year, we are planning on running a cowboy-themed TTG called Aces & Eights, taking place in a fictional United States that never unified after the civil war, the Mormons have their own Theocracy, and Texas is its own country. There’s no leveling up per-se, and the system is as brutal as HackMaster, so character death is a strong, looming possibility. More details to follow.

The other game being run is one taking place in the Fallout universe. Ever since the hit show, I think everybody is a little excited for this one.

Both games are to be DM’s by Brett. See discord for more details.

Highlights from the Current Campaigns

Both campaigns are wrapping up at the end of the year. DM’d by Brett, so far both have been an amazing adventure that can be read about in the game notes. Below are some photos from our campaign.

Photos from Star Wars: Smuggler’s Run

Onboard the Nebulon B Frigate Revenge, we crash land on a planet full of a race of Seal people, called Sedrians. We found it from the crazy ramblings of Mon Calamari named Recara, driven mad by some sort of mineral. Around this time, Drake starts sharing his carefully crated rap songs with the rest of the crew. While doing so, we find an Imperial presence on the planet and engage in combat.
Andy looking very smug as we attack the Imperials. His character, Cal, recently got Force Powers.
We infiltrate a discovered Imperial base. Most of us played NPC characters at this point. Drake somehow lost all feeling in his legs in a freak fall, ruining his Rebel Alliance career (but not his rap career). Our PCs pile into a hallway near the main reactor.
A firefight ensues.
Later, in the detention cells, we fight a large mech.
…along with a squadron of troopers.
Brett having fun with the new technology.
We take sniper fire as soon as we arrive at Cloud City from a mind-controlled(?) droid.
Grant with his dog that requires constant human companionship or it will die.
In the Taldot sector, we checked in on a Rebel base that had gone silent. We discovered an infestation of Charon from Otherspace. Hyper-intelligent spiders the size of a bus and resistant to energy weapons. Not fun.
We ended up delving deep underground, beneath the Rebel base. We tried to do a planetary bombardment, but were too damaged. The Charon eventually left on a spaceship, hopefully to trouble the Empire instead of the fragile Rebel Alliance.
We run into a Dianoga while assisting Spilf the Squibb in an attempt to steal technology to upgrade their tractor beam systems.
It looks amazingly gross.
We fight pirates on the scattered remains of the first Death Star in an artificially created asteroid belt.
Vek snipes a guy after using his zero-g skills to scale his blind spot.
Gran unloads at a gun emplacement.
The pirates’ (“Blue Sun Group”) ship swoops in to save its crew.
Damian looks pensive as we set up the battle board for space combat.
TIE Fighters are unleashed by the Imperials.
We assault an Imperial frigate that has stolen crucial Rebel information by yanking it out of hyperspace with technology given by our new friends, the Squibb.
Captain Vek decides to ram the Imperial vessel, a gamble that proves effective as we retrieve the stolen intelligence.
Arvor duels Big Jack, a pirate captain that has hijacked the calamari luxury cruiser the Tsrari Princess.
Granlon fight some Dark Troopers with the help of a little orphan girl they picked up along the way.
Arvor intimidating two Stormtroopers as we try an attempt at piracy on an Imperial fuel transporter.

Photos from HackMaster: Dragon Heist

We get attacked by a lion in the middle of the city of Waterdeep. Apparently, the circus is in town. One of several animal attacks we suffered due to lax animal control laws.
We fight the undead and traps in the Blue Alley Dungeon.
Bar fight at our tavern, the Lucky Ladder. Grant’s character Gerum was going around one-shotting everything with his glaive.
A failed pickpocket by Arnold gets us into trouble with the local gangs, as they want their stolen diamond back. After the tussle, Arnold convinces the Watch that they were just stopping the bandits from raping Grant’s character. Germund was not amused when he heard about it later.
The gang (far-right) fights a troll let loose in town (middle-top).
We get in a tousle with the Xanathars, a local gang, while investigating the gang war between The Lady of Plagues and the Rat King.
The necromancer demands Basil’s hair and seed.
Waterdeep.
We watch over Lorrain’s house with the protection of the Zhentarum to protect us from an attack from…the Zhentarum. Had a few wires crossed in that decision.

We spend 20 minutes arguing in-character about what we want to do. Brett does everything he can to keep us arguing, stirring the pot.

We almost run by the guards in Gralend Manor, but the dwarf was too slow and we end up having to off a few. We also discovered that the dwarf is a monster tank, as he took all the guys on at once for a few rounds.
We get ambushed by Zentarum while on the trail of the necromancer that stole the Stone of Dalore.
Local Gang rushes to their death.

New Tools for HackMaster

We have some nifty new things made today by some of our members.

Andy has made an Honor & BP Tracker that keeps track of the aforementioned stats as your character levels up in HackMaster. Only those with TableTop Guild accounts can access it over on our Downloads page.

Patrick (me) has also made a Wound Calculator for HackMaster. It will help see how long it will take for those wounds to heal. For example, if you plug in 17 wound damage, you will find that it will take a whopping 153 days to naturally heal up from what might have been an accidental Glaive wound. Feel free to beta test it, as it might have some kinks in it.

January Update: The Campaigns Continue, Christmas Party, Media Page Updates

Overview

Well, it’s been almost 3 months since our last update and we’ve been pretty busy. In our D&D Forgotten Realms campaign Storm King’s Thunder, we have started to touch upon the edge of war with the Giants when we aren’t busy leaving destruction in the wake of every town we visit.

In our D20 Modern Running Alive game, the player survivors are starting to piece together the cause of the mysterious apocalypse as we fight for survival against zombies, genocidal hillbillies, nuclear radiation, cannibals, and the upcoming weather conditions of winter.

The TableTop Guild Christmas Party was a resounding success as everyone gathered to feast and celebrate the season at local pub Monk’s Cellar. After feeding ourselves and running up large bar tabs, the group moved on finish up the night with a session of our 5E game as we took on an evil green dragon in the ruins of an ancient elvish city.

Many of our group members have continued to hobby out or discover usable models for our games. Shout out to Brin in particular, as he has been a workhorse for the last few weeks, finding and painting dozens of models.

Our friends at Hobby Badger have moved into a new, larger location. For those interested in visiting, feel free to check out the Hobby Badger Facebook page.

Finally, In the coming days I will also be doing a much revamp of our Media page. More details can been seen below.

Storm King’s Thunder

The Triboar Explorer Corp have continued their adventures, facing road bandits, sieges by Giants, bridge politics, detective work, and attempts to infiltrate flying citadels in a high stakes heist. For more details, make sure to take a look at the game notes.

The Triboar Explorer Corp come upon a group of distressed traders whose cart has broken down.
It turns out the traders are actually thieves, and physical conflict erupts. We defeat them and move on to Olostin’s Hold.
Olostin’s Hold is in trouble as a group of Hill Giants siege the city.
The Giants throw rocks at the city walls.
We man the city walls in its defense.
Ballistae are brought in to take down the Giants, who don’t like that and advance towards the city walls.
The guard tower is destroyed, creating a bridge into the city. The Giants advance.
The Giants are finally defeated as the city defenders come together.
After leaving Olostin’s Hold a better place, the Triboar Explorer Corp move on to the city of Everlund, where they are ambushed the moment they arrive in the city by cloaked figures in an alleyway.
They shoot arrows at us from the roof as our adventurers fight back and call for help from the guards.
After we establish ourselves in the city of Everlund, we are sent by our local Harper’s contact via teleport to the ancient elvish ruin of Myth Drannor to battle a domineering green dragon.
After a fight for survival, we prevail and return victorious with a small dragon’s hoard. Everyone seemed to want to climb onto the dragon’s back during the fight.
We had to do some detective work to discover the culprits behind a recent vault theft. During the course of the night in which we were playing, the power at Grant’s place went out due to heavy storms.
It’s nice to play by candle-light once in a while.
We return to Everlund to embroil ourselves in the local politics of bridge building and the taxation. Eventually we decide to build a bridge in the middle of the night and make it appear like divine intervention.
Andy made a 3D model of our attempt at a bridge.
The bridge certainly isn’t pretty.
We enter the flying citadel of the Cloud Giants to take back the stolen items from the Harper’s vault.
Sometimes staring at a map for too long is not a good thing. ?

Running Alive

Times have been tough for our group of apocalyptic survivors. Being chased from their home by a genocidal paramilitary group with a combat helicopter, everyone tries to find new roots in Rio Linda in a new compound next to Andy’s brother’s house. We have been able to survive as a group for 75 days, but not everyone in our group has made it. For more details of our adventures, make sure to take a look at our game notes.

Later, we raid AirGas to gain crucial chemical supplies to create explosives and propane to fuel our heavy machinery.
We almost immediately find ourselves surrounded by zombies.
We get swarmed and desperately defend ourselves against bites.
We start a convoy to Beale Airforce Base in a retaliatory raid to save captured relatives and get revenge against the Beale Raiders.
We breach the on-base commissary, where our family and friends are being held. We have our allies the McDougals right behind us.
Firefights break out almost immediately as we fan out from room to room in cover, taking shots at the savage paramilitary group that has taken residence on Beale Air Force Base.
We discover the hostages in this room, but there are enemy soldiers inside.
They continue to fire, killing a few of the McDougal clan.
We free the cage full of prisoners before making a getaway.
We assault the Beale Raider base one final time before deciding to leave the area permanently.
After settling down in Rio Linda at GoatHub, we discover an airplane repair professional named Miles holed up in a fortified pile of debris on the McClellan Air Force runway. We also discover a working Cessna airplane.
GoatHub, our new base in Rio Linda.
The Smokers, a local gang, arrive in a convey of trouble. We refuse to pay their “taxes”, and start lobbing tear gas and grenades at their vehicles.
The Smokers’ vehicles break down as their gunners fan out, taking shots at GoatHub.
Smokers start sneaking down our side street.
Vehicles explode as the firefight intensifies.
The tear gas grows to cover the whole Smoker convoy. Thankfully, most do not have gas masks.
Patrick picks off one of the few remaining Smokers from the rooftop in a prone position.

TableTop Guild Christmas Party

Everyone got together to celebrate the season by having food, drinks, and gift exchanges at the Monk’s cellar. We then did what we do when we get together: play games!

We played the first half of the game in the bar.
We eventually ended up finishing the game over at Andy’s house.

Hobbying

Many of the TableTop Guild members paint or seek out miniatures to use in our games. Check them out!

While strictly not a miniature, Andy’s new fully functional Ghostbusters backpack is awesome and deserves a mention. It makes noises and everything.

Hobby Badger New Location

Anthony’s gaming store has moved locations. The transformation has been amazing. For more information, head over to the Hobby Badger Facebook page.

Brand new location.
Current appearance.

Congrats Anthony on the new location and great job decorating it!

Revamp of Media Page

I’m going to be revamping our Media page in upcoming days since it’s in dire need of some changes. Some of these changes include:

Direct Links to Source Books
I know that most of us have digital copies of many of the source books. I personally have a fairly large collection, and I know Brett has a large dropbox with resources for many of our play systems. Our server currently has 20GB of free of space that we are under utilizing and I figure we might as well host some of this ourselves. The current rulesets I plan to make available for download:

  • 5E D&D
  • D20 Modern
  • Star Wars

If you want other systems available for public download, let me know in the Discord thread I plan to open in the coming days to gather opinions.

Personal Creations
I’m going to include an area for personal creations, such as art, 3D modelling of characters or items that we interact with in-game, etc. We have a talented group of people and sometimes we post really awesome stuff in Discord or FaceBook that eventually just gets buried over time in other posts. I want to create an area where we can sort of consolidate these creative works for posterity.

Any other ideas are more than welcome.

Closing Remarks

As always, if you are interested in creating posts or content for the TableTopGuild.com website, feel free to contact me (Patrick) and I can hand out a login. Also, don’t forget to click ‘Going’ to the D&D Movie event coming up in a few weeks if you plan to go. It looks to be at least mediocre – we can only cross our fingers it’s better than the majority of gaming movies.

Grant’s Great Nemesis.

TableTopGuild Holiday Meet-up!

We had a meetup to exchange gifts and see each other in person for the first time in a while! Thanks to everyone who came.

Meeting at dusk.
Everyone received their own customized mug with a picture of their D&D character, courtesy of Sam and Mikaela!
Andy’s mug with his character Telchur.
Anthony’s mug with his character 111 (aka Rook).
Patrick’s mug with his character Milo Blossombrace.
Grant’s mug with his character Alethra Artemel.
Brett’s mug of his DM appearance.
Mikaela’s mug with her character Enna.
Matt’s mug with his character Drip.
Sam’s mug of her character, Faust.
It got dark fast.
The gang. With Andy photoshopping himself in ?.

Later in the night we got a sword demonstration: